Robotoki pays a price for abandoning F2P in favor of premium dev

L.A.-based indie studio Robotoki has decided to abandon the free-to-play design of its upcoming debut title Human Element and now plans to release the game as a premium product in November 2015. As a consequence, the studio agreed to end its publishing agreement with free-to-play giant Nexon and has laid off a portion of its staff. "As the game evolved we realized that the elements that make Human Element the most fun would be hindered by keeping it a free-to-play experience," wrote Robotoki founder Robert Bowling in an email to Gamasutra. "Therefore, we made the decision to switch to a premium experience for our players; which also meant that working with the premier publisher in free-to-play was no longer the best partnership fit for the game we were creating." A former Infinity Ward employee, Bowling founded Robotoki in 2012 after resigning from his position as creative strategist for the Call of Duty franchise. Nexon made a strategic investment in the studio in 2013, then agreed to publish Human Element earlier this year. "Nexon and Robotoki have come to a mutual decision to end their publishing agreement for the game Human Element," stated a Nexon America representative Come from South African Online Casinos . "As development of the project progressed the direction of the game naturally evolved, and it no longer aligns with the Nexon portfolio." Bowling says Robotoki has already found a new publisher for Human Element and expects to formally announce the partnership next month.

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